=====================================================================
   Half-Life Map Spec Sheet
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------General Information--------------------------------------------

Title		:Tucked up
Filename	:Tucked up.zip
Author		:Andy Taylor
Author Email	:andrew@disco-a-gogo.freeserve.co.uk
Home page	:Coming soon.....
Description	:Single player maps (attempted story)
Previous Maps	:This is my first go.

------Credits and Thanks---------------------------------------------

Thanks to my missus for putting up with me ignoring her! Oli T for
testing.  The lads at work for inspiration (the characters in the
map). Finally thanks to Dave Waters for his truck prefab (saved some 
time).

------Story----------------------------------------------------------

After a long investigation Gordan Freeman has discovered that the
identity of the enigmatic "grey man" was ex-government minister 
Oliver Tucker.  Tuckers calculating and brutal methods had ensured 
the rapid growth of his crime syndicate and Freeman was determined to
bring this empire and its founder to their knees.  Only one thing 
troubled him, those few who had unearthed Tuckers underworld
connections had all met quick yet painful ends.

Perhaps he should watch his back........


------Additional Info, Tips, and Notes-------------------------------

If you get stuck (don't think you will!) then mail me.

------Play Information-----------------------------------------------

Deathmatch	:N
Single Player	:Y
Map Description	:Three areas, stores depot, underground, yard/compound.
How Many Players:1

------Map Information------------------------------------------------

New Textures	:None
New Sounds	:14 wav files in folder Fred.

------Construction---------------------------------------------------

Base		:
Editor(s) used	:Worldcraft
Compile Machine	:AMD 333. 156MB.
Compile time	:approx 2hrs for 3 maps. (stores.map = 1.5 hrs)
Playtest time	:Hours and hours and......... (been on Dept of Eng.)

------Map Instructions-----------------------------------------------

Unzip the files in this archive into your half-life/valve directory.
The folders will be created automatically, but just incase the
directory structure is:

valve:	-Maps	-STORES.BSP
		-TUNNELS.BSP
		-YARD.BSP

	-Sound	-Fred (wav files go in here)	
		-sentences.txt

	-titles.txt
	-Tucked up.txt (This file!)

Run map using command line:
C:\SIERRA\Half-Life\hl.exe -console +map stores
alter this to make sure your path to hl.exe is correct.

------Copyright-Permissions------------------------------------------

This template is available at The radium Half-Life Map Center...
http://www.planethalflife.com/radium

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

